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The Godfather II is a 2009 action-adventure game developed by EA Redwood Shores and published by Electronic Arts. It is based on the 1974 film The Godfather Part II, which is the sequel to the 1972 film The Godfather. The game follows a non-canon character, Dominic, who becomes the leader of the Corleone family in New York City and expands their empire by taking out rival families in Miami and Havana. The game features both a single-player campaign and a multiplayer mode, where players can compete or cooperate with other online players.
The game was released for Microsoft Windows, PlayStation 3, and Xbox 360 in April 2009. It received mixed reviews from critics, who praised the graphics, voice acting, and open-world gameplay, but criticized the repetitive missions, lack of innovation, and technical issues. The game was also controversial for its depiction of violence, especially towards women and civilians. The game sold over one million copies worldwide, but was considered a commercial disappointment by Electronic Arts.
The Godfather II is an open-world game that allows the player to roam freely in three cities: New York, Miami, and Havana. The player controls Dominic, who can use various weapons, vehicles, and melee attacks to fight enemies and complete missions. The player can also interact with various characters and locations, such as shops, banks, brothels, and safehouses. The game features a "Don's View" mode, which allows the player to oversee their criminal empire from a strategic perspective. The player can recruit and upgrade their crew members, assign them to different businesses and rackets, and order them to attack or defend against rival families. The player can also use the Don's View to plan heists, extortions, bombings, and assassinations.
The game has a nonlinear storyline that is influenced by the player's choices and actions. The player can ally with or betray other characters, such as allies, informants, corrupt officials, and rival bosses. The player can also influence the outcome of the story by choosing to spare or kill certain characters. The game has multiple endings depending on the player's decisions and reputation.
The Godfather II was developed by EA Redwood Shores, the same studio that developed the first game. The game was directed by Hunter Smith and produced by Joel Wade. The game's script was written by Danny Bilson and Paul De Meo, who also wrote the first game. The game's music was composed by Christopher Lennertz, who also composed the first game. The game's voice cast included Robert Duvall as Tom Hagen, James Caan as Sonny Corleone, Ray Liotta as Henry Mitchell, Joe Pantoliano as Joey Katz, Robert Costanzo as Almeida Capo, and Carlos Ferro as Dominic.
The game was announced in August 2008 and was originally scheduled to be released in February 2009. However, the game was delayed until April 2009 to allow more time for polishing and marketing. The game was released for Microsoft Windows, PlayStation 3, and Xbox 360 on April 7 in North America and on April 10 in Europe. A Wii version of the game was planned but was later canceled due to technical limitations.
The Godfather II received mixed reviews from critics. On Metacritic, the game has a score of 63/100 for the PC version, 65/100 for the PlayStation 3 version, and 67/100 for the Xbox 360 version. On GameRankings, the game has a score of 64% for the PC version, 66% for the PlayStation 3 version, and 68% for the Xbox 360 version.
Critics praised the game's graphics, voice acting, open-world gameplay, and strategic elements. IGN's Greg Miller gave the game an 8/10 and wrote: "The Godfather II is a good-looking title that packs solid voice work from some of Hollywood's best actors." GameSpot's Kevin VanOrd gave the game a 7/10 and wrote: "The Godfather II is an enjoyable open-world romp that lets you build your own crime empire." Eurogamer's Dan Whitehead gave the game a 7/10 and wrote: "The Godfather II is a game that does a lot of things right, and a few things wrong, but ultimately succeeds in delivering a satisfying and addictive experience."
However, critics also criticized the game's repetitive missions, lack of innovation, and technical issues. Game Informer's Matt Helgeson gave the game a 6.5/10 and wrote: "The Godfather II is a game that feels like it was rushed out the door before it was finished." GamesRadar's Mikel Reparaz gave the game a 6/10 and wrote: "The Godfather II is a game that tries to do too much and ends up doing none of it particularly well." 1UP.com's Thierry Nguyen gave the game a C+ and wrote: "The Godfather II is a game that has some good ideas, but fails to execute them properly."
The Godfather II was controversial for its depiction of violence, especially towards women and civilians. The game allows the player to kill innocent bystanders, torture shop owners, and strangle prostitutes. The game also features scenes of blood, gore, nudity, and sexual content. The game was banned in Thailand for its violent content. The game was also criticized by several organizations, such as the National Organization for Women, the Parents Television Council, and the Anti-Defamation League, for its portrayal of women, ethnic groups, and religious symbols.
The Godfather II was considered a commercial disappointment by Electronic Arts. The game sold over one million copies worldwide, but failed to meet the company's expectations. The game was also overshadowed by other open-world games released in 2009, such as Grand Theft Auto IV: The Lost and Damned, Infamous, Prototype, and Red Faction: Guerrilla. The game's poor performance led to the cancellation of a planned third game in the series. The game's servers were shut down in 2011, making the multiplayer mode inaccessible.
The Godfather II is still regarded as a cult classic by some fans of the series. The game has a loyal fan base that continues to play and mod the game. The game is also praised for its faithful adaptation of the film's story and characters. The game is often compared to Mafia II, another open-world game based on the mafia genre.